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Connect-World North America (2020)
We are very pleased to announce the publication of Connect-World North America (2020), released as of 20 November 2020, the theme of which is “Wearable Tech and its Impact on the Network”. We invite you to download, for free, a high-resolution version of the magazine: https://connect-world.com/north-america-2020/
North America release for 2020 is now online!
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About this release
Connect-World North America (2020), as well as discussing the broad network implications of the growth and development of wearable technology, also discusses specific forms and uses of such technology including:
• Medical wearables
• Wearable tech and sleep
• The role of connected devices in the current pandemic COVID 19
• The future of such technology in the context of the emerging 5G Network
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What is ‘Wearable Technology’?
Wearable technology [also known as wearables, fashionable technology, wearable devices, tech togs, or fashion electronics] are smart electronic devices (electronic devices with micro-controllers) that can be incorporated into clothing or worn on the body as implants or accessories. Wearable devices such as activity trackers are an example of the Internet of Things, since “things” such as electronics, software, sensors, and connectivity are effectors that enable objects to exchange data (including data quality through the internet with a manufacturer, operator, and/or other connected devices, with-out requiring human intervention.)
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What are the possible applications of ‘Wearable’ technology?
Wearable technology has a variety of applications which grows as the field itself expands. It appears prominently in consumer electronics with the popularisation of the smartwatch and activity tracker. Apart from commercial uses, wearable technology is being incorporated into navigation systems, advanced textiles, and healthcare.
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Wearable Technology: Case Study
The National Football league of America (NFL), is probably the best example to show the possible influence of sports data monitored by wearable devices and used for TV coverage. Last year, the NFL announced to equip all 1696 players of the 32 Teams with a set of RFID chips. These special chips are capable of sending back all kinds of statistics and facts like position, distance travelled or acceleration in real time.
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Contributors
The contributors of the publication are as follows, denoted in alphabetical order:

· Ajay Agrawal, SVP & Head of CoE, AI/Analytics, Happiest Minds
· Colin Lawlor, CEO, SleepScore Labs
· David Levi, CEO, Ethernity Networks
· Guo Jie (Dr.), Global Head of KC Corp. Ltd
· Igor Tovberg, Director, Product Marketing, Altair Semiconductor (A Sony Group Company)
· James Manning Smith, Market Analyst, Futuresource
· Jeff Harris, VP, Portfolio and Corporate Marketing, Key-sight Technologies
· Leon Eisen (Dr.), founder and CEO, Oxitone Medical
· Nick Sacke, Head of Products and IoT, Comms365
· Patrick Crotty, Senior Principal, Healthcare Practice, Maven Wave
· Raj V.B. Partheban, Founder, WITgrip
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