Wearable technology, wearables, fashionable technology, wearable devices, tech togs, or fashion electronics are smart electronic devices (electronic device with micro-controllers) that can be incorporated into clothing or worn on the body as implants or accessories.
Wearable devices such as activity trackers are an example of the Internet of Things, since “things” such as electronics, software, sensors, and connectivity are effectors that enable objects to exchange data (including data quality through the internet with a manufacturer, operator, and/or other connected devices, without requiring human intervention.
Wearable technology has a variety of applications which grows as the field itself expands. It appears prominently in consumer electronics with the popularization of the smartwatch and activity tracker. Apart from commercial uses, wearable technology is being incorporated into navigation systems, advanced textiles, and healthcare.
The NFL, the national football league of America, is probably the best example to show the possible influence of sports data monitored by wearable devices and used for TV coverage. Last year, the NFL announced to equip all 1696 players of the 32 Teams with a set of RFID chips. These special chips are capable of sending back all kinds of statistics and facts like position, distance travelled or acceleration in real time.